Peluang Item Acak — Timeless Hero: Legenda Idle RPG
Tanggal berlaku:
Versi: 1.0
Penerbit: BERKAH PERMATA AUTOMATION
Kontak: admin@bpl.id
Ketentuan Layanan: https://berkahpl.com/timelesshero/terms/
English: versi bahasa Inggris halaman ini ada di bawah, pada halaman yang sama (https://berkahpl.com/timelesshero/peluang/#en). Jika kedua versi berbeda, versi bahasa Indonesia yang berlaku.
Daftar isi
1. Ringkasan
- Halaman ini mencantumkan peluang semua item acak di Timeless Hero yang dapat diperoleh dengan Permata (mata uang Game yang dapat dibeli dengan uang sungguhan) atau dengan item yang dapat dibeli: Panggil Legenda (pahlawan), Tempa Legenda (perlengkapan), dadu Papan Zaman di Festival Bulanan, dan isi Toko Harian.
- Peluang yang sama selalu dapat dilihat di dalam Game sebelum Anda membeli atau membelanjakan apa pun, lewat tautan "Lihat Peluang" / "Peluang" pada setiap layar terkait. Layar Peluang di Game juga menampilkan penghitung jaminan Anda saat ini.
- Angka di halaman ini berlaku pada tanggal di atas. Jika berbeda dari layar Peluang di Game, yang berlaku adalah angka di Game pada saat Anda memanggil, menempa atau melempar dadu (Ketentuan Layanan, bagian 10.4).
- Tidak ada item di Game yang dapat ditukar dengan uang atau apa pun yang bernilai di luar Game (Ketentuan Layanan, bagian 6.3 dan 10.5).
- Persentase dibulatkan untuk tampilan; peluang di dalam setiap tabel berjumlah 100%.
2. Panggil Legenda (pahlawan)
Banner. Gerbang Legenda berisi semua pahlawan yang dapat dipanggil. Legenda Pilihan berganti setiap hari pukul 00.00 Waktu Indonesia Barat (UTC+7) dan hanya berisi pahlawan dari faksi legenda UR pilihan hari itu. Biaya pada kedua banner: ×1 = 250 Permata atau 1 Gulungan Panggil; ×10 = 2.000 Permata (1.800 Permata mulai VIP 6) atau 10 Gulungan Panggil. Satu panggilan gratis per hari (lewat iklan berhadiah) hanya di Gerbang Legenda.
Peluang dasar per panggilan dan peluang setiap pahlawan (Gerbang Legenda). Di dalam satu kelangkaan, setiap pahlawan berpeluang sama.
| Kelangkaan | Peluang dasar | Pahlawan | Peluang per pahlawan |
|---|---|---|---|
| UR | 0,75% | Lu Bu, Guan Yu, Gatot Kaca, Miyamoto Musashi | 0,1875% |
| SSR | 4% | Arjuna, Gajah Mada, Zhao Yun, Oda Nobunaga, Raja Arthur, Cleopatra VII | 0,6667% |
| SR | 13,25% | Srikandi, Hua Mulan, Tomoe Gozen, Minamoto no Yoshitsune, Leonidas, Ragnar Lodbrok, Ratu Amina dari Zazzau, Tribhuwana Tunggadewi, Hua Tuo, Ramses II | 1,325% |
| R | 32% | Kebo Iwa, Diao Chan, Musashibō Benkei, Robin Hood, Ksatria Jaguar, Syahrazad, Damarwulan, Huang Zhong, Nasu no Yoichi, Hippokrates | 3,2% |
| N | 50% | Prajurit Majapahit, Prajurit Terakota, Ashigaru, Legiuner Romawi, Perompak Viking, Tabib Sungai Nil, Penyumpit Rimba, Prajurit Busur Zhuge, Ashigaru Teppo, Pemanah Nubia | 5% |
Satu legenda rahasia dan Hannibal Barca (hadiah VIP 9) tidak dapat dipanggil di banner mana pun.
Jaminan (pity). Penghitung Gerbang Legenda dan Legenda Pilihan terpisah; panggilan gratis harian dihitung di Gerbang Legenda.
- Panggilan ke-200 sejak UR terakhir selalu UR.
- Panggilan ke-60 sejak SSR atau UR terakhir selalu SSR atau UR, dengan perbandingan SSR:UR = 400:75 (SSR 84,21%, UR 15,79%).
- Mulai panggilan ke-46 sejak SSR atau UR terakhir, peluang SSR naik 3 poin persentase per panggilan; tambahan itu diambil dari N dan R.
- Setiap Panggil ×10 berisi sedikitnya satu SR atau lebih tinggi: jika sembilan panggilan pertama tidak memberi SR atau lebih tinggi, panggilan kesepuluh diundi hanya di antara SR, SSR dan UR dengan perbandingan peluang dasarnya.
Rata-rata jangka panjang termasuk jaminan (hasil perhitungan, sama dengan yang ditampilkan di Game):
| Kelangkaan | Bermain ×10 | Bermain ×1 |
|---|---|---|
| UR | 1,00% | 0,96% |
| SSR | 4,60% | 4,38% |
| SR | 14,16% | 13,22% |
| R | 31,31% | 31,78% |
| N | 48,93% | 49,66% |
Legenda Pilihan. Peluang kelangkaan, jaminan dan aturan ×10 sama dengan Gerbang Legenda. Di dalam setiap kelangkaan, peluang dibagi rata di antara pahlawan faksi hari itu; kelangkaan yang tidak punya pahlawan faksi itu memakai daftar Gerbang Legenda.
- Setiap UR di banner ini 50% adalah UR pilihan hari itu; jika tidak, UR berikutnya di banner ini pasti UR pilihan (jaminan tetap tersimpan saat legenda pilihan berganti). Jika UR pilihan adalah satu-satunya UR faksinya, setiap UR hari itu adalah dia.
- Setiap SSR di banner ini 50% adalah SSR pilihan hari itu (bila ada), tanpa jaminan.
| Faksi | UR | SSR | SR | R | N |
|---|---|---|---|---|---|
| Tiongkok | Lu Bu, Guan Yu | Zhao Yun | Hua Mulan, Hua Tuo | Diao Chan, Huang Zhong | Prajurit Terakota, Prajurit Busur Zhuge |
| Nusantara | Gatot Kaca | Arjuna, Gajah Mada | Srikandi, Tribhuwana Tunggadewi | Kebo Iwa, Damarwulan | Prajurit Majapahit, Penyumpit Rimba |
| Jepang | Miyamoto Musashi | Oda Nobunaga | Tomoe Gozen, Minamoto no Yoshitsune | Musashibō Benkei, Nasu no Yoichi | Ashigaru, Ashigaru Teppo |
Panggilan Pertama Gratis (sekali per progres, tanpa pembelian): satu Panggil ×10 dengan Zhao Yun (SSR) dijamin di satu slot; sembilan slot lainnya acak dengan peluang pemula N 52%, R 33,65%, SR 13,25%, SSR 1%, UR 0,1%, tanpa jaminan dan tanpa mengubah penghitung banner mana pun.
3. Tempa Legenda (perlengkapan)
Terbuka setelah stage 6-10. Biaya: ×1 = 200 Permata atau 1 Gulungan Tempa; ×10 = 1.800 Permata atau 10 Gulungan Tempa; satu tempaan gratis per hari dengan peluang dan jaminan yang sama. Perlengkapan N tidak pernah keluar.
| Kelangkaan | Peluang dasar | Rata-rata jangka panjang termasuk jaminan |
|---|---|---|
| UR | 1,5% | 2,04% |
| SSR | 8,5% | 8,74% |
| SR | 30% | 29,79% |
| R | 60% | 59,43% |
Jaminan. Penghitung Tempa terpisah dari Panggil Legenda dan tetap tersimpan antarminggu.
- Tempaan ke-40 sejak SSR atau UR terakhir pasti SSR atau UR; mulai tempaan ke-31, peluang SSR naik 5 poin persentase per tempaan.
- Tempaan ke-100 sejak UR terakhir pasti UR; mulai tempaan ke-81, peluang UR naik 2 poin persentase per tempaan.
- Setiap Tempa ×10 berisi sedikitnya satu SR atau lebih tinggi.
Set, slot dan stat. Ada enam set perlengkapan (Warisan Majapahit, Panji Tiga Kerajaan, Zirah Samurai, Lambang Kesatria, Permata Firaun, Pasir Waktu).
- Hasil SSR dan UR: 50% dari Set Pilihan minggu itu (berganti setiap Senin pukul 00.00 Waktu Indonesia Barat, UTC+7), dan 10% dari setiap set lainnya.
- Hasil R dan SR: setiap set berpeluang sama (16,67%).
- Slot (Senjata, Zirah, Pelindung, Pusaka) berpeluang sama (25%); stat utama Pusaka (Kecepatan, Kritikal, Daya Pulih) berpeluang sama (33,33%); substat diacak saat perlengkapan dibuat.
4. Dadu Papan Zaman (Festival Bulanan)
Papan Zaman adalah Festival Bulanan pada bulan Januari, April, Juli dan Oktober. Tokoh Anda berjalan di papan 28 petak dengan melempar dadu. Dadu didapat gratis setiap hari, dari hadiah idle dan dari misi event, dan dapat dibeli dengan Permata: 40 Permata per dadu untuk 5 dadu pertama setiap hari (reset pukul 00.00 Waktu Indonesia Barat, UTC+7), lalu 60 Permata per dadu, tanpa batas harian. Dadu gratis dan dadu yang dibeli memakai peluang yang sama. Di negara atau wilayah toko yang melarang item acak berbayar (atau melarangnya untuk anak di bawah umur), dadu tidak dapat dibeli.
Lemparan. Setiap lemparan memberi angka 1 sampai 6, masing-masing 16,67% (1/6). Tokoh Anda maju sebanyak angka itu dan mendapat hadiah petak tempat ia berhenti. Dadu Emas (dari Kartu Takdir) membiarkan Anda memilih angkanya sendiri.
Petak. Susunan papan sama untuk semua pemain:
| Petak | Jumlah | Hadiah saat berhenti |
|---|---|---|
| Start | 1 | +30 Kupon Zaman (selain +30 Kupon dan +1 putaran setiap kali lewat) |
| Harta Karun | 1 | +80 Kupon Zaman |
| Gerbang Waktu | 1 | pindah ke Start: +1 putaran dan +30 Kupon Zaman |
| Kedai | 1 | +1 dadu |
| Kupon kecil | 8 | +5 Kupon Zaman |
| Kupon sedang | 6 | +10 Kupon Zaman |
| Kupon besar | 3 | +20 Kupon Zaman |
| Peti | 3 | isi acak (tabel di bawah) |
| Kartu Takdir | 2 | satu kartu acak (tabel di bawah) |
| Ganda | 2 | hadiah Kupon petak berikutnya ×2 |
Peti:
| Isi | Peluang |
|---|---|
| +25 Kupon Zaman | 60% |
| +50 Kupon Zaman | 30% |
| +1 dadu | 10% |
Kartu Takdir (satu dari enam kartu):
| Kartu | Peluang |
|---|---|
| +60 Kupon Zaman | 16,67% |
| +1 Dadu | 16,67% |
| Lompat ke Start | 16,67% |
| Hadiah petak berikutnya ×2 | 16,67% |
| +1 Dadu Emas | 16,67% |
| +30 Kupon Zaman | 16,67% |
Tonggak putaran (tetap, bukan acak): putaran 5: +50, putaran 10: +100, putaran 15: +100, putaran 20: +150, putaran 30: +200, putaran 40: +250, putaran 50: +300 Kupon Zaman.
Dadu yang masih tersisa saat festival berakhir dilempar otomatis dengan peluang yang sama, dan hasilnya masuk ke dompet bulan itu. Obor Serbuan Zombi dan Pupuk Kilat Kebun Zaman yang dibeli dengan Permata tidak acak.
5. Toko Harian
Toko Harian terbuka setelah stage 2-8 dan diisi ulang setiap hari. Setiap slot (pahlawan, pahlawan, panggil, perlengkapan, persediaan, persediaan; ditambah slot VIP mulai VIP 3) memilih satu barang secara acak dari daftar barang slot itu yang memenuhi syarat progres Anda (stage, level VIP, pahlawan yang Anda miliki); peluang setiap barang sebanding dengan bobotnya. Setiap barang tampil dengan isi dan harganya, dan Anda memilih sendiri apakah membelinya.
- Diskon setiap barang diundi: tanpa diskon 30%, diskon 10% 25%, diskon 20% 22%, diskon 30% 15%, diskon 40% 8%; diskon tidak pernah melebihi batas diskon barang itu.
- Penyegaran mengundi ulang semua slot: gratis sekali sehari mulai VIP 5, lalu 50, 100, 150, 200 dan 300 Permata.
- Peluang setiap barang untuk progres Anda saat ini tampil di Game: Toko › Harian › Isi toko & peluang.
6. Yang tidak acak
Paket di Toko berisi barang tetap yang tercantum sebelum pembelian. Pemilih SSR, Pemilih Perlengkapan dan Pemilih Pecahan adalah pilihan Anda sendiri. Hadiah sambutan, Tempaan Pertama (10 perlengkapan tetap), Peti Penjaga, tawaran Pedagang Berjubah, isi Peti Zaman, barang Toko Event dan Toko Medali Festival, obor dan Pupuk Kilat, serta hadiah peringkat juga tetap dan bukan penarikan acak.
7. Perubahan dan kontak
Kami dapat mengubah peluang, banner, papan dan isi toko untuk menjaga Game tetap seimbang (Ketentuan Layanan, bagian 6.4). Perubahan ditampilkan di layar Peluang di Game sebelum berlaku dan halaman ini diperbarui bersama tanggal berlakunya. Pertanyaan tentang peluang: admin@bpl.id.
Random Item Odds — Timeless Hero: Idle Legends
Effective date:
Version: 1.0
Publisher: BERKAH PERMATA AUTOMATION
Contact: admin@bpl.id
Terms of Service: https://berkahpl.com/timelesshero/terms/
Bahasa Indonesia: the Indonesian version of this page is above, on the same page (https://berkahpl.com/timelesshero/peluang/#id). If the two versions differ, the Indonesian version prevails.
Contents
1. Summary
- This page lists the odds of every random item in Timeless Hero that can be obtained with Gems (the Game currency that can be bought with real money) or with items that can be bought: Legend Summons (heroes), the Legend Forge (gear), Board of Ages dice in the Monthly Festival, and the contents of the Daily Shop.
- The same odds can always be viewed inside the Game before you buy or spend anything, through the "View Odds" / "Odds" link on every related screen. The in-game Odds screen also shows your current guarantee counters.
- The figures on this page apply on the date above. If they differ from the Odds screen in the Game, the in-game figures prevail at the time you summon, forge or roll (Terms of Service, section 10.4).
- No item in the Game can be exchanged for money or anything of value outside the Game (Terms of Service, sections 6.3 and 10.5).
- Percentages are rounded for display; the chances in each table add up to 100%.
2. Legend Summons (heroes)
Banners. The Legend Gate holds every summonable hero. The Featured Legend changes every day at 00:00 Western Indonesia Time (UTC+7) and holds only heroes of the faction of that day's featured UR legend. Cost on both banners: ×1 = 250 Gems or 1 Summon Scroll; ×10 = 2,000 Gems (1,800 Gems from VIP 6) or 10 Summon Scrolls. One free summon per day (through a rewarded ad) on the Legend Gate only.
Base rates per summon and the chance of each hero (Legend Gate). Within a rarity every hero has the same chance.
| Rarity | Base rate | Heroes | Chance per hero |
|---|---|---|---|
| UR | 0.75% | Lu Bu, Guan Yu, Gatot Kaca, Miyamoto Musashi | 0.1875% |
| SSR | 4% | Arjuna, Gajah Mada, Zhao Yun, Oda Nobunaga, King Arthur, Cleopatra VII | 0.6667% |
| SR | 13.25% | Srikandi, Hua Mulan, Tomoe Gozen, Minamoto no Yoshitsune, Leonidas, Ragnar Lodbrok, Queen Amina of Zazzau, Tribhuwana Tunggadewi, Hua Tuo, Ramesses II | 1.325% |
| R | 32% | Kebo Iwa, Diao Chan, Musashibō Benkei, Robin Hood, Jaguar Warrior, Scheherazade, Damarwulan, Huang Zhong, Nasu no Yoichi, Hippocrates | 3.2% |
| N | 50% | Majapahit Soldier, Terracotta Warrior, Ashigaru, Roman Legionary, Viking Raider, Nile Healer, Jungle Blowgunner, Zhuge Crossbowman, Matchlock Ashigaru, Nubian Archer | 5% |
One secret legend and Hannibal Barca (the VIP 9 reward) cannot be summoned on any banner.
Guarantees (pity). The Legend Gate and the Featured Legend have separate counters; the free daily summon counts on the Legend Gate.
- The 200th summon since your last UR is always a UR.
- The 60th summon since your last SSR or UR is always an SSR or UR, split SSR:UR = 400:75 (SSR 84.21%, UR 15.79%).
- From the 46th summon since your last SSR or UR, the SSR rate rises by 3 percentage points per summon; the extra comes out of N and R.
- Every 10× Summon contains at least one SR or better: if the first nine summons gave no SR or better, the tenth is drawn only among SR, SSR and UR in proportion to their base rates.
Long-run averages including guarantees (calculated; the same figures the Game shows):
| Rarity | Playing ×10 | Playing ×1 |
|---|---|---|
| UR | 1.00% | 0.96% |
| SSR | 4.60% | 4.38% |
| SR | 14.16% | 13.22% |
| R | 31.31% | 31.78% |
| N | 48.93% | 49.66% |
Featured Legend. Rarity rates, guarantees and the ×10 rule are the same as on the Legend Gate. Within each rarity the chance is shared equally among the heroes of the day's faction; a rarity in which that faction has no hero uses the Legend Gate list.
- Each UR on this banner is the day's featured UR with 50%; if not, the next UR on this banner is certainly the featured UR (the guarantee is kept when the featured legend changes). If the featured UR is the only UR of the faction, every UR that day is that hero.
- Each SSR on this banner is the day's featured SSR (if any) with 50%, without a guarantee.
| Faction | UR | SSR | SR | R | N |
|---|---|---|---|---|---|
| China | Lu Bu, Guan Yu | Zhao Yun | Hua Mulan, Hua Tuo | Diao Chan, Huang Zhong | Terracotta Warrior, Zhuge Crossbowman |
| Nusantara | Gatot Kaca | Arjuna, Gajah Mada | Srikandi, Tribhuwana Tunggadewi | Kebo Iwa, Damarwulan | Majapahit Soldier, Jungle Blowgunner |
| Japan | Miyamoto Musashi | Oda Nobunaga | Tomoe Gozen, Minamoto no Yoshitsune | Musashibō Benkei, Nasu no Yoichi | Ashigaru, Matchlock Ashigaru |
Free First Summon (once per progress, no purchase): one 10× Summon with Zhao Yun (SSR) guaranteed in one slot; the other nine slots are random with the beginner odds N 52%, R 33.65%, SR 13.25%, SSR 1%, UR 0.1%, without guarantees and without changing any banner counter.
3. Legend Forge (gear)
Opens after stage 6-10. Cost: ×1 = 200 Gems or 1 Forge Scroll; ×10 = 1,800 Gems or 10 Forge Scrolls; one free forge per day with the same odds and guarantees. N gear never drops.
| Rarity | Base rate | Long-run average including guarantees |
|---|---|---|
| UR | 1.5% | 2.04% |
| SSR | 8.5% | 8.74% |
| SR | 30% | 29.79% |
| R | 60% | 59.43% |
Guarantees. Forge counters are separate from Legend Summons and carry over between weeks.
- The 40th pull since your last SSR or UR is certainly an SSR or UR; from the 31st pull the SSR rate rises by 5 percentage points per pull.
- The 100th pull since your last UR is certainly a UR; from the 81st pull the UR rate rises by 2 percentage points per pull.
- Every 10× Forge contains at least one SR or better.
Sets, slots and stats. There are six gear sets (Majapahit Legacy, Three Kingdoms Banner, Samurai Armour, Knight's Crest, Pharaoh's Jewels, Sands of Time).
- SSR and UR results: 50% from the week's featured set (it changes every Monday at 00:00 Western Indonesia Time, UTC+7), and 10% from each other set.
- R and SR results: every set has the same chance (16.67%).
- Slots (Weapon, Armor, Guard, Relic) have the same chance (25%); the Relic main stat (Speed, Crit, Healing Power) has the same chance (33.33%); substats are rolled when the piece is made.
4. Board of Ages dice (Monthly Festival)
The Board of Ages is the Monthly Festival of January, April, July and October. Your hero walks a board of 28 tiles by rolling dice. Dice are earned free every day, from idle rewards and from event missions, and can be bought with Gems: 40 Gems per die for the first 5 dice each day (reset at 00:00 Western Indonesia Time, UTC+7), then 60 Gems per die, with no daily limit. Free dice and bought dice use the same odds. In store countries or regions that forbid paid random items (or forbid them for minors), dice cannot be bought.
Rolls. Every roll gives 1 to 6, each with 16.67% (1/6). Your hero moves that many tiles and receives the reward of the tile it stops on. A Golden Die (from the Fate Card) lets you pick the number yourself.
Tiles. The board layout is the same for every player:
| Tile | Count | Reward when you stop on it |
|---|---|---|
| Start | 1 | +30 Age Coupons (on top of +30 Coupons and +1 lap every time you pass) |
| Treasure | 1 | +80 Age Coupons |
| Time Gate | 1 | move to Start: +1 lap and +30 Age Coupons |
| Inn | 1 | +1 die |
| Small coupon | 8 | +5 Age Coupons |
| Medium coupon | 6 | +10 Age Coupons |
| Large coupon | 3 | +20 Age Coupons |
| Chest | 3 | random contents (table below) |
| Fate Card | 2 | one random card (table below) |
| Double | 2 | the Coupon reward of the next tile ×2 |
Chest:
| Contents | Chance |
|---|---|
| +25 Age Coupons | 60% |
| +50 Age Coupons | 30% |
| +1 die | 10% |
Fate Card (one of six cards):
| Card | Chance |
|---|---|
| +60 Age Coupons | 16.67% |
| +1 Die | 16.67% |
| Jump to Start | 16.67% |
| Next tile reward ×2 | 16.67% |
| +1 Golden Die | 16.67% |
| +30 Age Coupons | 16.67% |
Lap milestones (fixed, not random): lap 5: +50, lap 10: +100, lap 15: +100, lap 20: +150, lap 30: +200, lap 40: +250, lap 50: +300 Age Coupons.
Dice still left when the festival ends are rolled automatically with the same odds, and the result goes into that month's wallet. Zombie Siege torches and Garden of Ages Quick Fertilizer bought with Gems are not random.
5. Daily Shop
The Daily Shop opens after stage 2-8 and restocks every day. Each slot (hero, hero, summon, gear, supply, supply; plus a VIP slot from VIP 3) picks one item at random from the items of that slot that your progress qualifies for (stage, VIP level, heroes you own); each item's chance is proportional to its weight. Every item is shown with its contents and price, and you choose whether to buy it.
- Each item's discount is drawn: no discount 30%, 10% off 25%, 20% off 22%, 30% off 15%, 40% off 8%; a discount never exceeds that item's discount cap.
- A refresh redraws every slot: free once a day from VIP 5, then 50, 100, 150, 200 and 300 Gems.
- The chance of every item for your current progress is shown in the Game: Shop › Daily › Shop pool & odds.
6. What is not random
Shop packs contain fixed items listed before purchase. SSR Selectors, Gear Selectors and Shard Selectors are your own choice. The welcome gift, the First Forging (10 fixed pieces of gear), the Guardian's Chest, the Hooded Merchant's offers, the contents of Time Chests, the goods of the Festival Event Shop and Medal Shop, torches and Quick Fertilizer, and ranking rewards are also fixed and not random draws.
7. Changes and contact
We may change odds, banners, boards and shop contents to keep the Game balanced (Terms of Service, section 6.4). Changes are shown on the in-game Odds screens before they take effect, and this page is updated together with its effective date. Questions about odds: admin@bpl.id.